- Class AddBotDialog
- DOCMEMORE
- Class AgreementDialog
- DOCMEMORE
- Class AutoBalanceDialog
- use this in a non-modal way?
- Class AutojoinChannelDialog
- See that parsing input doesn't crap out when user enters rubbish
- Class Battle
- DOCME
- Class BattleListCtrl
- DOCMEMORE
- Class BattleListFilter
- DOCMEMORE
- Class BattleListTab
- DOCME
- Class BattleMapTab
- DOCMEMORE
- Class BattleOptionsTab
- DOCMEMORE
- Class BattleroomListCtrl
- DOCMEMORE
- Class BattleRoomTab
- DOCMEMORE
- Global ChannelListctrl::AddChannel (const wxString &channel, unsigned int num_users, const wxString &topic)
- : document this function
- Global ChannelListctrl::OnActivateItem (wxListEvent &event)
- : document this function
- Class CustomMessageBoxBase
- this isn't really that well designed, make a real base class of this?
- Global CustomVirtListCtrl::ItemComparator::ItemComparator (SortOrder &order, CmpFunc func, const unsigned int num_criteria=3)
- make order const reference to eliminate assumption about existence of entries
- Global mmSectionTree::~mmSectionTree ()
- wth does this segfault?
- Class PlaybackListFilter< PlaybackTabType >
- DOCMEMORE
- Global Settings::GetServerAccountPass (const wxString &server_name)
- Implement
- Global Settings::SetServerAccountPass (const wxString &server_name, const wxString &value)
- Implement
- Global Settings::GetServerAccountSavePass (const wxString &server_name)
- Implement
- Global Settings::SetServerAccountSavePass (const wxString &server_name, const bool value)
- Implement
- Global Socket::Error () const
- Implement
- Global Ui::Connect ()
- Fix Auto Connect
- Global Ui::OnConnected (Server &server, const wxString &server_name, const wxString &server_ver, bool supported)
- Display in servertab
- Global Ui::OnJoinedChannelSuccessful (Channel &chan)
- Check if a pannel allready exists for this channel
Generated on Fri Aug 21 02:33:02 2009 for SpringLobby by
1.5.8