#include "hostbattledialog.h"#include <wx/dialog.h>#include "gui/windowattributespickle.h"#include <wx/intl.h>#include <wx/string.h>#include <wx/sizer.h>#include <wx/choice.h>#include <wx/slider.h>#include <wx/statline.h>#include <wx/button.h>#include <wx/stattext.h>#include <wx/statbox.h>#include <wx/radiobox.h>#include <wx/radiobut.h>#include <wx/textctrl.h>#include <wx/statbmp.h>#include <wx/checkbox.h>#include <wx/log.h>#include <wx/menu.h>#include <wx/image.h>#include <wx/bmpbuttn.h>#include <wx/scrolwin.h>#include "settings.h"#include "springunitsync.h"#include "user.h"#include "uiutils.h"#include "utils/controls.h"#include "utils/customdialogs.h"#include "ui.h"#include "server.h"

Go to the source code of this file.
Namespaces | |
| namespace | SL |
Functions | |
| void | SL::RunHostBattleDialog (wxWindow *parent) |
| this shows an instance and handles everything wrt data feeding and input handling | |
1.6.3