battleroommmoptionstab.h File Reference

#include <wx/scrolwin.h>
#include <map>
#include "mmoptionswrapper.h"
#include "battleroommmoptionstab.cpp"
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Data Structures

class  BattleroomMMOptionsTab< BattleType >
 a panel displaying programmatically generated gui elements to manipulate mmOptions Since storing of data is mixed in with gui elements, this is a very delicate place to apply changes to. More...

Enumerations

enum  {
  BOPTS_LOADPRES = wxID_HIGHEST, BOPTS_SAVEPRES, BOPTS_DELETEPRES, BOPTS_SETDEFAULTPRES,
  BOPTS_CHOSEPRES
}

Variables

const int BOOL_START_ID = 3000
const int FLOAT_START_ID = 4000
const int LIST_START_ID = 5000
const int STRING_START_ID = 6000
const int BUTTON_ID_OFFSET = 7000

Enumeration Type Documentation

anonymous enum
Enumerator:
BOPTS_LOADPRES 
BOPTS_SAVEPRES 
BOPTS_DELETEPRES 
BOPTS_SETDEFAULTPRES 
BOPTS_CHOSEPRES 

Definition at line 137 of file battleroommmoptionstab.h.


Variable Documentation

const int BOOL_START_ID = 3000

Definition at line 8 of file battleroommmoptionstab.h.

const int BUTTON_ID_OFFSET = 7000

Definition at line 12 of file battleroommmoptionstab.h.

const int FLOAT_START_ID = 4000

Definition at line 9 of file battleroommmoptionstab.h.

const int LIST_START_ID = 5000

Definition at line 10 of file battleroommmoptionstab.h.

const int STRING_START_ID = 6000

Definition at line 11 of file battleroommmoptionstab.h.


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